Difference between revisions of "Guard"
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They can up to
Latest revision as of 12:26, 11 January 2020
Guards are responsible for the melee physical damage output of the team.
Most of them have a good balance of physical damage and survivability, making them effective for a variety of combat situations.
They can stand on the front lines to protect Vanguard Operators from attack against medium-sized enemies, or team up with other guard operators to form coordinated kill zones.
Guards with low deployment cost can be placed in front of special enemies to block them.